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  • Postdoctoral Research Associate

    University of Sheffield, Information School Application Deadline: September 27, 2023. We have an exciting opportunity in the Information School at the University of Sheffield for an excellent Postdoctoral Researcher to work on the AHRC-funded project ʻPatterns in Practice: cultures of data mining in science, education and the artsʼ. ʻPatterns in Practiceʼ is researching how practitionersʼ beliefs, values and feelings interact to shape their engagement with data mining and machine learning in three specific contexts: pharmaceutical drug discovery, higher education learning analytics, and arts practice. As a Postdoctoral Researcher on Patterns in Practice your primary responsibility will be providing research support during the final months of the project, including archival and literature work, events and administrative support.

  • Full-Time Lecturers in Computer Science

    Indiana University Indianapolis, Luddy School of Informatics, Computing and Engineering, Indianapolis Application Deadline: November 01, 2023. The Luddy School of Informatics, Computing, and Engineering at IUPUI invites applicants for Lecturer appointments in computer programming, discrete computational structures, data structures, operating systems, database systems, systems analysis and design, software engineering, theory of computation, analysis of algorithms, programming languages, artificial intelligence, and computer networks and security. Exceptional instructors are being sought to join our fast-growing school. The responsibilities of the position include teaching assigned courses in graduate and undergraduate programs; developing courses for the traditional classroom setting, computer labs, and online education; help setting program and specialization goals; developing and continually updating the curriculum and training activities; contributing to the recruitment and marketing of the program; interviewing, evaluating, and advising students; engaging in scholarly activity related to teaching; serving as a member of campus, school, department and program committees; maintaining current knowledge and skills in the computer science profession through active participation in professional organizations, collaboration, practice, and research; and serving on professional committees. The appointments will begin August 1, 2024 (or earlier by mutual agreement), at the IUPUI campus.

  • Reliability and the Effect of Bibliometrics

    Issue #52 Ivan Oransky, Adam Marcus, and Alison Abritis wrote an article on 17 August 2023 in a journal called the BMJ with the title “How bibliometrics and school rankings reward unreliable science.”¹ No one should doubt the impact of these statistics: “Bibliometrics and school rankings are largely based on publications and citations. Take the Times Higher Education rankings, for example, in which citations and papers count for more than a third of the total score.² Or the Shanghai Ranking, 60% of which is determined by publications and highly cited researchers.³ The QS Rankings count citations per faculty as a relatively low 20%.⁴ But the US News Best Global Universities ranking counts publication and citation related metrics as 60%.⁵” ¹ The authors argue that citations are “simple to game” and give examples.¹ Some universities pay bonuses for articles in ranked journals, or hire productive authors who will “count toward the universities’ rankings.”¹ “Journals have been found to encourage, or even require, authors to cite other work in the same periodical.”⁶ Finding a solution is not simple and “cannot succeed without tackling the incentives themselves. A good place to start is by deflating the importance of citations in the promotion, funding, and hiring of scientists.”¹ The authors are not alone in suggesting this. “The Declaration on Research Assessment (DORA)⁷ and the Leiden Manifesto for research metrics⁸ recommend not considering impact factors when conducting such assessments—and while thousands of institutions have signed on, very few walk the walk.”⁹ Bibliometrics is a product of the library and information science world that non-scholars have co-opted in order to have a clear and simple basis for judgments about funding. Eugene Garfield, the founder of Bibliometrics, warned about their misuse in an essay on 28 October 1985.¹⁰ For administrators, bibliometrics have become a way to avoid reading papers. In the past many notable scholars had irregular publication records because they used the time to think without the pressure to publish. Thinking is ideally what an academic is paid to do, but only those with unassailable positions at serious universities can take the risk. For many academics, taking the time just to think can be hazardous for their future. 1: Ivan Oransky, Adam Marcus, and Alison Abritis, ‘How Bibliometrics and School Rankings Reward Unreliable Science’, BMJ 382 (17 August 2023): p1887, https://doi.org/10.1136/bmj.p1887. 2: World University Rankings 2023: methodology. Times Higher Educ 2022 Oct 5. https://www.timeshighereducation.com/world-university-rankings/world-university-rankings-2023-methodology 3: Ranking S. Shanghai Ranking’s Academic Ranking of World Universities Methodology 2022. 2023. https://www.shanghairanking.com/methodology/arwu/2022 4: QS Quacquarelli Symonds. 2024 Rankings Cycle. 2023. https://support.qs.com/hc/en-gb/articles/6478203732380-2024-Rankings-Cycle 5: Morse R, Wellington S. How US News Calculated the 2022-2023 Best Global Universities Rankings. US News 2022 Oct 24. https://www.usnews.com/education/best-global-universities/articles/methodology 6: Ferguson C. Journal stops asking authors to stack citations following Retraction Watch post. Retraction Watch 2015 Feb 23. https://retractionwatch.com/2015/02/23/journal-takes-citation-manipulation-suggestion-off-author-info-page/ 7: Declaration on Research Assessment. What is DORA? https://sfdora.org/ 8: Hicks D, Wouters P, Waltman L, de Rijcke S, Rafols I. Bibliometrics: The Leiden Manifesto for research metrics. Nature 2015; 520:429-31. doi:10.1038/520429a. Pmid:25903611 9: Curry S. Let’s move beyond the rhetoric: it’s time to change how we judge research. Nature 2018;554:147. doi:10.1038/d41586-018-01642-w 10: Essays of an Information Scientist, Vol:8, p.403-409, 1985. Current Comments, #43, p.3-9, October 28, 1985. http://www.garfield.library.upenn.edu/essays/v8p403y1985.pdf

  • Instructor / Assistant Professor, Renewable Contract: Scripting Languages / AI-ML

    The University of Alabama, College of Communication & Information Science Application Deadline: November 06, 2023 The University of Alabama School of Library and Information Studies (SLIS) seeks a student-focused faculty member for a full-time non-tenure track renewable contract instructor (requires master’s degree) or assistant professor (requires PhD) position in scripting languages/AI-ML to begin August 16, 2024. This teaching focused position is based on a 3-year renewable contract cycle with opportunities for promotion.

  • New Open Educational Resources (OERs) Now Available in DARIAH Teach Platform

    Project: Digital Methods Platform for Arts and Humanities (DiMPAH) The EU project Dimpah (Digital Methods Platform for Arts and Humanities), funded 2021-2023 has now been completed and all the seven planned developing open educational resources (OERs) are available at the DARIAH Teach platform: Data Analysis with Python, lead by University of Amsterdam. The OER relies on Python to demonstrate basic digital methods for data analysis. Available at: https://teach.dariah.eu/course/view.php?id=72 Text Analysis: Linguistic Meets Data Science, lead by Linnaeus University. The OER builds on the former OER and goes deeper into text analysis. Available at: https://teach.dariah.eu/course/view.php?id=78 Digital Historical Research on European Historical Newspaper with NewsEye Platform, lead by University of La Rochelle. Building on text analysis, the OER supports digital research on historical newspapers through its NewsEye platform developed as part of another EU project. Available at: https://teach.dariah.eu/course/view.php?id=78 Netnography, lead by Linnaeus University. The OER targets netnography as a digital method which builds on text analysis. Available at: https://teach.dariah.eu/course/view.php?id=73 E-spectator Digital Tool for Analysis of Performing Arts, lead by University of La Rochelle. The OER focuses on a digital tool for analysing performing arts. Available at: https://teach.dariah.eu/course/view.php?id=76 Design, Development and Deployment of Augmented Reality Applications, lead by University of Cyprus, contributed to by Linnaeus University. The OER builds AR for cultural heritage to support their digital exploration. Available at: https://teach.dariah.eu/course/view.php?id=77 Introduction to Knowledge Organization Systems, lead by University of Porto, contributed to by Linnaeus University. The OER demonstrates the need, potential and challenges of ways to organize knowledge for DH, focusing on cultural heritage information objects. Available at: https://teach.dariah.eu/course/view.php?id=79 Submitted by Koraljka Golub - Linnaeus University, iInstitute

  • Virtual symposium planned in celebration of Linda C. Smith

    Linda C. Smith, Professor Emerita, Interim Executive Associate Dean Former students, colleagues, and friends will gather to celebrate Professor Emerita Linda C. Smith’s contributions to the field of LIS at a virtual symposium on Thursday, September 28, at 12:00 p.m. Central Time. The event will feature a discussion with the authors of “Library and Information Science, Interdisciplinary Perspectives: A Festschrift in Honor of Linda C. Smith,” which comprises Volume 71, Issue 1, of Library Trends. “Linda Smith modeled and trained her students in interdisciplinary scholarship, blending computer and library sciences among other disciplines, to do good. Using the tricolon of research, teaching, and service, the webinar brings together different generations of Linda’s former doctoral students and colleagues from her four decades as a professor. It is a rare chance to listen, learn, and celebrate lovely stories of success,” said Anita S. Coleman (PhD ’96), who coedited the Festschrift and organized the symposium with Martha Kyrillidou (PhD ’09). The symposium will highlight Smith’s teaching, research, and service. Panel moderators (and topics) include Colin Rhinesmith (PhD '14), founder and director of the Digital Equity Research Center (teaching); Jian Qin (PhD ’96), professor in the School of Information Studies at Syracuse University (research); and Bharat Mehra (PhD ’04), professor and EBSCO Endowed Chair in Social Justice in the School of Library and Information Studies at the University of Alabama (service). All are cordially invited. More details and registration information are available on the Library Trends Linda C. Smith Festschrift website and symposium webpage. Library Trends is a quarterly peer-reviewed journal published for the School of Information Sciences by The Johns Hopkins University Press. The journal explores critical trends in professional librarianship through practical applications, thorough analyses, and literature reviews. News submitted by: University of Illinois at Urbana-Champaign - School of Information Science

  • iSchools' Global Exchange: Wuhan University Visited University of Tsukuba

    From July 9th to 13th, 2023, a delegation consisting of five faculty members, two graduate students, and six undergraduate students from the School of Information Management, Wuhan University in China (Wuhan iSchool) visited the Graduate School of Library, Information, and Media Studies of the University of Tsukuba (Tsukuba iSchool) in Japan as a start of a new international exchange program. Faculty members include Mr. Xingrong Fu, the Head of Faculty, Mrs. Qian Dai, the Head of Student Administration, Professor Lihong Zhou , the Associate Dean of Wuhan iSchool, Professor Siluo Yang , the Associate Director of the Library Science Department, and Dr. Jinlong Shang, the Student Counselor. On July 10th, faculty members from both iSchools discussed joint student programs and short-term exchange programs, which would encourage long-term cooperation between the two iSchools. Professor Atsuyuki Morishima , the Associate Dean of Tsukuba iSchool, moderated the discussion. The Tsukuba iSchool showed the delegation from Wuhan iSchool around their laboratories conducting research in information retrieval, acoustic levitation, embodied knowledge, and public libraries. A tea party was held after the tour for students from both iSchools to discuss their studies, daily life, and cultures. On July 11th, a workshop about "Digital Culture Services and Technology Innovation" was held. Two faculties and six students from Wuhan iSchool and two faculties and two students from Tsukuba iSchool presented their research at the workshop. On July 12th, the delegation from Wuhan iSchool visited the National Diet Library of Japan . The guide from the National Diet Library introduced their library resource storage methods, the effects of environmental factors on book preservation, the technology used for borrowing and returning books, etc. This exchange program has strengthened the friendship between Wuhan iSchool and Tsukuba iSchool. It is an initiative for iSchools to cooperate in the cultivation of top students and create a new pattern of iSchools’ international collaboration. This exchange program is a good start for global iSchools’ in-depth collaboration, communication, and coordination in the future. Authors : Wei Feng (Wuhan University), Di Wang (Renmin University of China)

  • Assistant Professor - Tenure Track

    San Jose State University, School of Information Application Deadline: November 08, 2023. The School of Information at San Jose State University invites applications for a tenure track faculty position to teach in the School’s BS in Information Science and Data Analytics degree program. The successful applicant will teach both on campus in San Jose and online and must be willing to relocate to the San Jose area. We are looking for faculty with expertise in at least one of the following teaching and research areas: Information and Data Science Information Security Human Centered Cybersecurity User Centered Interface Architecture and Prototyping Big Data Analytics and Management Information Visualization We are also interested in faculty with a Sports Analytics background.

  • Tenure Track Assistant Professor

    University at Buffalo, School of Information Science Application Deadline: Best Consideration by October 15, 2023 The Department of Information Science in the Graduate School of Education, University at Buffalo, the State University of New York (SUNY) invites applications for a tenure-track Assistant Professor position to start in Fall 2024. The position is a joint appointment with the Department of Computer Science and Engineering, School of Engineering and Applied Sciences with a tenure home in Information Science. With a long history of research excellence, innovative teaching, collaboration and collegiality, and emphasis on equity, social responsibility and justice, our departments are looking for a colleague who will contribute expertise in the area of Human-Computer Interaction (HCI), which may include human-information interaction, human factors in technology, intelligent information interfaces, information visualization, sociotechnical systems, human-robot interaction, virtual reality and augmented reality, fair and responsible artificial intelligence, and other interrelated areas. The Search Committee will accept nominations and applications until the position is filled. For best consideration, please submit your materials by October 15th, 2023. To apply please submit the following application materials online at: https://www.ubjobs.buffalo.edu/postings/44895 • A cover letter that includes: (a) relevant qualifications for the position, and (b) research and teaching interests • A statement describing how you have worked to promote social justice, diversity, equity, and inclusion in your previous position(s) or as a graduate student and how you plan to continue to do so as a faculty member at the University at Buffalo (UB) • Curriculum Vitae • A sample publication or other demonstrations of research productivity • Contact information for three (3) references. University at Buffalo is an affirmative action/equal opportunity employer and, in keeping with our commitment, welcomes all to apply including veterans and individuals with disabilities. Please send inquiries and nominations to: Dr. Jianqiang Wang, Search Committee Chair 534 Baldy Hall University at Buffalo Buffalo, NY 14260 Phone: 716–645–2412 Email: jw254@buffalo.edu

  • Scholar of Human-Computer Interaction to Join SC&I as a Visiting Professor

    Rutgers, School of Information and Communication Louise Barkhuus, professor of Computer Science at the IT University of Copenhagen in Denmark, will teach and conduct research at SC&I this year. Louise Barkhuus, a scholar of human-computer interaction, will join SC&I as a visiting professor of Library and Information Science for the 2023-2024 academic year. "Dr. Barkhuus arrives at our iSchool at an exciting time of growth as we are doing significant curricular development in HCI, at both the undergraduate and graduate levels,” Chair of Library and Information Science and Associate Professor Rebecca Reynolds said. “As a consummate HCI research scholar as well as practitioner, her innovative consultation and leadership will contribute deeply to our teaching excellence in this area. Further, her collaboration on research with our HCI-focused research faculty members is also providing an integral visionary role at a pivotal time for us. We are thrilled to welcome her and look forward to a highly fruitful year ahead!" A Professor of Computer Science at the IT University of Copenhagen’s Center for Information Security and Trust (CISAT), Barkhuus’ current research focus, she said, is on gaining a better understanding of how location-based services can be implemented and used with special attention to privacy preservation. “Most smart-phone applications today use location or positioning in their functionality, but without users understanding the significance of this,” Barkhuus said. “I study user practices around location sharing services through a qualitative lens as a way of providing insights into potential barriers for adoption, and to provide guidelines for future design. In broader terms, I study how sociotechnical systems are able to support our everyday practices in privacy-sensitive ways.” Describing the potential current and long-term impact of her work, Barkhuus said, “I hope my research will inform design of privacy-preserving, location-based technologies, particularly in the short run, because many tech companies don’t have the time, willingness, or resources to predict the potential consequences of their location technology efforts. “More broadly, I want my research to provide tech professionals and tech researchers alike with a better understanding of how to utilize the notion of location, space, and place in practice and in research. Having an understanding of what place and location means, technically as well as socially, is important for both design and future research.” While at SC&I, Barkhuus said she hopes to interact with many of the SC&I faculty. “They are all doing interesting work; several people are working in areas closely related to mine. My goals are to initiate collaboration and interact with colleagues, to get input on my own work, but also to provide encouragement and ideas to others’ research. SC&I is highly interdisciplinary and as such a great place for me, whose research spans fairly broadly within computer and information science.” Barkhuus will teach an undergraduate course in human-computer interaction, her core research field. “I’m really looking forward to engaging with Rutgers’ undergrad students within an area that is close to me,” Barkhuus said. “I have been teaching HCI for many years on many different levels, but this is probably the level and type of students I’m mostly familiar with.” Locating to New York City from Denmark for the year, Barkhuus is very familiar with the city. She has lived there for several years, most recently during the 2022-2023 academic year when she was a Fulbright scholar at Columbia University’s Irving Medical Center. There she worked on a research project focused on health data sharing and privacy, and her research provided insights into design for mobile health informatics systems. Happy to return, Barkhuus said, “I am very excited to be able to stay in the New Jersey/New York area for another year. I feel very much at home here in the Northeast U.S. and have a significant set of friends and acquaintances in the area. I enjoy the performance culture of NYC and the ease of access to NJ beaches and short upstate getaways. My children and I are thrilled to be able to experience all of this for one more year.” Learn more about the Library and Information Science Department at the School of Communication and Information website. Original Article: https://comminfo.rutgers.edu/news/scholar-human-computer-interaction-join-sci-visiting-professor

  • Refashioning Creativity: AI Takes Center Stage In Arts And Entertainment

    Carnegie Mellon University, Heinz College of Information Systems and Public Policy By Jennifer Monahan Is art inherently better because it is created by a human? When asked that question, Brett Ashley Crawford, Ph.D., faculty chair of the Master of Arts and Entertainment Management programs, joint efforts between Heinz College of Information Systems and Public Policy and the College of Fine Arts at Carnegie Mellon University, answered with a scenario and some questions of her own. “Consider a wonderful writer, like [travel writer] Bill Bryson and how his position and journey (born in Iowa to a father who was a journalist), and circumstances, afforded him the opportunity to backpack through Europe with a friend. Going to all these places – which is very inspirational – fuels you as an artist,” Crawford said. “If I’m somebody who has a physical disability that prevents travel, or if my life journey has different financial or systemic challenges that prevent me from following that same path as Bryson, maybe using technology can help me get to something different, with a different form of inspiration. Is that better or worse, for the artist? The artist has been inspired to create something with AI. Is being inspired by AI really any different than the way Bill Bryson was inspired by the ability to do what he did?” The complexity of the response is indicative of the impact artificial intelligence (AI) is having in the world of art and entertainment. At odds in the scenario above are two things that both ring true, but don’t fit well together: the presumption that human creativity is predicated on authentic, lived experiences; and the idea that AI can assist human creativity in a way that makes creation more accessible for more people, no less authentic nor less valuable just because it’s digital. Daniel Green, Ph.D., director of the Master of Entertainment Industry Management Program, raised similar questions about the nature of creativity. Though the quality of plays, scripts, or short stories produced by generative AI may not yet be equal to that of a seasoned writer, it’s good enough that protection from competition by future generative AI tools is one of the issues being debated as part of the current writers’ and actors’ strikes in the U.S. The threat of a technological tool that can take in a popular book and instantaneously churn out a passable movie screenplay based on that story has writers worried. “For years, critics have been wary of entertainment – dramas or romantic comedies, for example – that are formulaic. They’ll say the work is derivative,” explained Green. Classic literary plotlines are fair game and have influenced many modern movie successes. The Lion King is loosely based on Shakespeare’s Hamlet. Clueless follows Jane Austen’s Emma. 10 Things I Hate About You was inspired by The Taming of the Shrew (more Shakespeare). “Is generative AI really doing anything different?” Green asked. The examples provided by Crawford and Green highlight a central dilemma caused by AI in the world of art and entertainment: that seemingly conflicting elements are both true. AI presents paradox after paradox, and the use of AI in art raises tangled questions with no easy answers. Authorship and Transparency Chief among these concerns is the question of authorship. When an artist or songwriter uses AI to create something, who owns the content? In April, the AI-generated song “Heart on My Sleeve” created a huge buzz. The song featured a fake Drake and The Weeknd, stealing their sound and style. While those musicians didn’t write the song, its popularity relies on their talent and fame. So who gets credit and compensation? Drake and The Weeknd? The person who created the prompt and put the song together? The company who created the AI tool? The computer engineers who wrote the algorithms for that model? The artists who created the content that the AI was trained on? Depending on how one defines authorship, the answer to all of those questions could be “yes.” The same issue exists in visual arts. “Artists playing with AI have existed on the fringe for many years,” Crawford said. “With digital artwork, I think there has been this assumption that we know technology has been involved and we just let it go, because it was truly more like having a better paintbrush. But AI has gotten better, and artists today are using it differently.” - BRETT ASHLEY CRAWFORD, PH.D. The quality of current AI is more like collaborating with a co-artist than having a better paintbrush. With that development, Crawford said, she expects to see more transparency about the authorship of a work of art. Competitions will have guidelines clarifying whether and how much assistance from AI-tools is acceptable. Finished pieces hanging in museums or galleries will include descriptions that detail the creation process and how AI was used. Green envisions a similar future in the entertainment industry. “Writers won’t be happy, but I could imagine there will be an acknowledgement that a story was written in combination with AI. So, for example, the credits would list the AI program used along with the names of the two writers who rewrote the AI-generated script,” Green said. Workforce Disruption While people might be more familiar with high-profile stories like “Heart on My Sleeve” or Jason Allen’s first-place prize in the 2022 Colorado State Fair art competition for the AI-generated “Theatre D’Opera Spatial,” less public creative and administrative roles across the arts and entertainment sector are equally likely to be affected by AI. Green referenced the AI-generated opening credits for Marvel’s Secret Invasion series. The use of AI in this case created some cool visual effects. It also took work away from the animators and graphic designers who would typically be employed for such a job. Crawford, who is also the executive director of CMU’s Arts Management and Technology Laboratory, said the increasing use of The Volume technology to create digital scenery – think Star Wars: The Mandalorian – is already changing the job market for designers and location-based filming. The recent “Joan is Awful” episode of Black Mirror hilariously – and disconcertingly – highlights the potential complications of what happens when actors license their digital image and likeness for use in new shows. Green speculated that audiences might someday see new films starring James Dean or Marlon Brando, though such conjectures prompt more questions about who is compensated when the featured digital actor is deceased. While it is easy to focus on the potentially negative implications of AI, both Green and Crawford are balanced in spotlighting its merits. Increased Access, Engagement, and Efficiency For content creators, AI tools have mitigated some barriers to producing music. “Musicians used to have to go into a studio. They used to have to know someone, or get a big break, in order to get studio time and resources. That’s difficult and expensive. Once the track was made, they had to figure out how to distribute it,” Green said. “Now, if you’re talented enough, you could record all those pieces onto a machine, use AI to mix it, drop in your vocals, and then you could distribute it an hour later on Spotify.” For people with visual, auditory, or mobility challenges, AI can change the landscape – literally. AI tools are already being used to enhance access and engagement. “Those same large language models that power ChatGPT can also be used to provide surtitles in operas for hearing-impaired patrons,” Crawford explained. “There’s new software that’s not only generating the text, but placing the words in the user’s line of vision right above the person who is speaking.” Museums are doing inventive work with technology to improve the patron experience. Have you ever wanted to pick up a piece of art in a museum? Strictly verboten, of course, but a sophisticated 3-D view offers a similar experience. Innovations at the Cleveland Museum of Art allow anyone, anywhere, to zoom in and out on selected objects, flip them upside down, spin them around, and see them from every angle. Images are accompanied by a “Did you know?” display featuring fun facts, plus brief, interesting descriptions that can help the uninitiated learn more about the world of art. During Covid, the Tate Britain launched its “After Dark” website; the museum had four remote-controlled robots, and viewers could take turns controlling robots’ movements as they roamed the museum at night. teamLab, an international art collective, explores the confluence of art, science, technology, and the natural world. Its exhibits often include immersive experiences allowing visitors to engage with the art and even create elements of it. From an administrative as well as a creative standpoint, AI has much to offer arts managers. “Arts organizations have been using AI for a while to assist with provenance,” Crawford said, and law-enforcement agencies like the FBI can use image-recognition software to help identify stolen artwork. In the non-profit world of museum management, AI tools can be a godsend. Arts organizations are often under-resourced and consequently understaffed. They may not have a marketing team with the bandwidth to create strategic campaigns. Customer relationship management (CRM) software can tailor marketing campaigns to the specific profiles of individual patrons, while chatbots such as ChatGPT or Bard can generate social media posts. “Efficient and effective communication between the organizations and their audiences is going to become better,” Crawford said. With individualized marketing, however, come accompanying privacy concerns. Crawford cited examples of geofencing and interactive outdoor advertising as normalized marketing opportunities but potential pain points for an individual’s privacy. “The tensions are around personal data – what big tech companies are allowed to do with my data, and how they are allowed to do it,” Crawford explained. Embedding Ethics Into Everything As educators charged with training the next generation of arts and entertainment industry leaders, Crawford and Green grapple regularly with how to teach their students to negotiate the ethics of a world where the technology – and the impact of that technology – is changing so fast. MEIM graduates work across the entertainment sector in streaming, gaming, filmmaking, music, and business. MAM graduates lead arts organizations, museums, theaters, and galleries. They are the current and future leaders of an industry that is being fundamentally changed by technology. “The students are going to be using this technology with or without us,” Green said. “We have to teach ethics in the classrooms. We have to give them frameworks for how to navigate this reality.” Faculty – even faculty at a university known for being at the forefront of new tech developments – cannot always anticipate what the upstream and downstream effects of generative AI will be, much less whatever technology comes after that. And after that. Instead of teaching students to respond to a particular situation, faculty teach them how to make decisions amid uncertainty and how to anticipate and consider the impact of those decisions for various audiences. “Part of what I try to develop is the habit of ethics,” Crawford said. “As an educator, my approach is that ethics is simply part of every question we talk about. Arts organizations that are trying to be true partners in an equitable and inclusive world have to have high ethical standards and to recognize where the ethical choices are.” Policy Implications “We have to be forward thinking with any policy around technology,” Green said. “Artists will increasingly use AI, and things are going to continue to change quickly.” To that end, the MEIM program is launching a fall class focused on AI in entertainment. This elective class will include an experiential learning component that allows students to create something using AI. “We have to be nimble enough to pivot our curriculum to what’s happening in the entertainment industry,” Green explained. “Media and entertainment disruption will only be exacerbated by the use of AI.” - DANIEL GREEN, PH.D. “Boundaries around AI need to be created sooner rather than later,” Crawford said. “Because AI has some powers that are currently unchecked and perhaps not understood, our issues with privacy and security need to be addressed first.” Policymakers also need to consider appropriate compensation as well as ownership and authorship transparency with respect to generative AI. Copyright law needs to address the role of collaborative AI – that is, when a human artist uses AI to create art – and how ownership in such a case will be codified into law. Crawford noted that international copyright laws will likely be established first and that the U.S. should follow suit. As an example, both Japan and Korea have a robust art and technology interface as well as interesting approaches to ownership of AI-generated art. The European Union is moving forward with an AI Act that includes provisions for copyrighted material. What’s Next? While no one can predict the future, Crawford believes that the real game-changer is not AI, but quantum computing. “Quantum computing is still in the developmental stage,” Crawford explained. Estimates are that it might enter the marketplace anywhere from 2025 to 2035. And that, Crawford said, will change the entire ecosystem. In the meantime, AI offers plenty to grapple with. Like every tool, AI has the potential to help and harm. In the context of art and entertainment, AI creates new opportunities and provides broader accessibility. It also requires thoughtful consideration about how it can be deployed in ways that assist human creativity rather than replace it, and how it can be used ethically, to contribute to the common good. Those thorny issues won’t get solved overnight. AI will most certainly be part of the ongoing story in art and entertainment; learning to reconcile its paradoxes is the new creative challenge. Original Article: https://www.heinz.cmu.edu/media/2023/July/refashioning-creativity-ai-takes-center-stage-in-arts-and-entertainment

  • iFederation@ALISE Virtual Session: Registration Now Open

    Time: Monday, September 25, 2023 | 10:00 am - 11:30 am EDT The iFederation@ALISE session will be a 90-minute online session offered through Zoom. The session will be open to any members of ALISE, ASIS&T, or iSchools. The iFederation@ALISE session will continue with the theme of “information integrity” from the iConference iFederation panel session (which took place on March 13, 2023), with the focus on the impact of generative AI tools such as ChatGPT on teaching and learning in the field of information. The format and time allocation of the session are as follows: Panelists’ conversation: 4 panelists discussing ChatGPT and education [30 minutes] Breakout room discussion: 4 different breakout room discussions, each room addresses a different topic area, each breakout room will have a discussion facilitator, a recorder and reporter [20 minutes] Report back: Participants return to the main room to report the key points of engagement in their breakout room discussion [20 minutes] Wrap up: Summary and consultation on potential next steps. [20 minutes] Click below to learn more and register!

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